Showing posts with label wiimote. Show all posts
Showing posts with label wiimote. Show all posts

Sunday, December 23, 2007

Wiimote Headtracking


Lately, I've been almost obsessive about the awesome things that Johnny Chung Lee has been churning out. First he pumped out the multitouch finger tracking. Then he introduced the Wiimote white board. (Which I tried my hand at) And now he's released VR head tracking. I have to say that I was pretty skeptical about this one, but after watching the video, I can't deny that I was REALLY impressed by the result. You really have to watch the video to understand what's really going on, but I'll tell you that the effect is shocking, to say the least.

I have absolutely no doubt in my mind that we will start to see this technology used in games in the very near future. The ease in which this guy does this stuff is striking and the potential is, again, massive. Ducking and weaving while you dodge attacks and bullets could be a reality very soon. A new level of virtual reality is upon us, and it's available to you for free should you have Wii. Enjoy, because this is going to blow your mind.

Friday, December 14, 2007

Whiteboard Attempt 2: It Works!

Sorry for the crappy video quality, also my nearly unintelligible speech. I was really excited that my pen actually worked. I mean, really REALLY excited. ... It was also late...

Anyway, here's the video of my playing around with my completed IR pen. If anyone has any ideas on how to improve my shoddy pen, feel free to post suggestions. Enjoy!


Wednesday, December 12, 2007

Wiimote Whiteboard - My Turn!

So after my previous post about the Wiimote whiteboard, I figured that if something this cool has the possibility of being real, I need to try this out. So last night I pulled together as many of the components as I can could find in my stark apartment and here's what I came up with: