Thursday, March 15, 2007

SXSW: Will Wright on Spore


Earlier this week at the SXSW conference in Austin, Will Wright himself addressed a small audience of around 100 people and presented an extensive gameplay demo of his upcoming masterpiece; Spore. Now, for those of you who have been living under a rock for the past 2 years, Spore is a revolutionary game that has been in development for the better part of about 7 years. How is it revolutionary, you ask? In a nut shell, Spore is a game that is run completely on procedural coding. I won't go into any technical mumbo jumbo about procedural coding, because most who don't understand it already will simply be more confused.

In Spore, there are 6 basic stages of the game that you will discover. The Cellular stage, the weird fish out of water stage, the Barbarian stage, the village stage, the Civilization stage, and the oh-so-cool UFO, explore the universe stage. At the beginning of each stage, you can actually change how your creatures look, or "evolve". *Ugh, I hate using that word, but that's basically how it works.*

Spore allows you to play your creature all the way from the cellular level all the way to exploring the milky way galaxy. And believe it or not, this game is actually online. No word on whether or not it's PvP enabled or not, but from the information gathered so far, Spore is going to massive. According to Will Wright, the galaxy in which you can travel contains several million planets which you can explore, and many of which are inhabited by other player-created creatures. The galaxy also includes nebula, quasars, stars, and a vast array of other celestial bodies.

They have not set a release date as of yet, however they have hinted very strongly that it will be out sometime before September.

Video of the Keynote can be here.

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