Tuesday, July 31, 2007

PAX Tourney Training


As most of us well know, PAX begins in a little over 24 days. After scowering the forums I have discovered the Tournament listings and the rules therein. There is, of course, the Smash Bros tourney. We must begin the training soon, for fear we meet swift destruction at the hands of some Japanese 5 years old playing Game 'N Watch. Also, I noticed there are two (yes, TWO) Guitar Hero 2 tournaments. The first of which is a team battle and the second of which is a single tournament. I recommend intense training sessions so that we may destroy all who oppose us! PWL veterans, let us unite and destroy all those who stand in our way! For we will be victorious should we practice and train appropriately!

Also, here are tourney details!

Guitar Hero 2 Teams
When: Friday, 9:00pm~12:00am
Format: 2 vs 2, single elimination
Player Cap: 128 teams (256 players)

Rules
Cooperative
Difficulty: Hard (both teams may select Expert if they wish to do so)

Song Selection
For each match, we will provide a list of three randomly selected songs. Each team will have the option of eliminating one song from the list, and must play whichever song is left. For any best-of-3 match, this list is extended to 5 songs (teams still get only one pick per match).

Format

* Teams will be divided into 16 pools, each containing up to 8 teams (16 players per pool)
* Each match will be best of 1 song
* Both teams will play the same song at the same time, using 2 seperate stations
* Semi-finals and/or finals will be best of 3 songs

Super Smash Brothers Melee
When: Friday, 4:00pm~8:00pm
Format: 1 vs 1, single elimination
Player Cap: 256 players

Rules
Singles (1v1)
Stocks: 4
Time Limit: 6 minutes
Damage Ratio: 1.0
Stage Selection: Random
Pause: Off
Self Destructs: -1
Items: Off

During a match, the winner of an individual game must keep same character. Loser may switch characters if they wish to do so. This rule ONLY applies to a single opponent. At the start of a new match, you may select any character.

Stalling tactics and the Ice Climbers' freeze and infinite throw glitches are banned.

Available Stages:*
Peach's Castle, Kongo Jungle, Jungle Japes, Yoshi's Story, Yoshi's Island, Fountain of Dreams, Green Greens, Corneria, Venom, Onett, Mute City, Pokemon Stadium, Fourside, Mushroom Kingdom 2, Kongo Jungle (Past), Yoshi's Island (Past), Dream Land (Past), Final Destination, Battlefield

*Subject to change.

Format: Qualifiers

* Players will be divided into 32 pools, each containing up to 8 players
* Each pool will be organized into an 8 player single elimination bracket
* Each match will be best of 1 game
* The winner of each pool advances to the semi-finals


Format: Semi-Finals and Finals

* The winning players from each pool will be re-seeded and placed into a new 32 player single elimination bracket
* If time allows, each match will be best of 3 games (stock and/or time limit subject to change)
* If we are short on time, each match will be best of 1 game (same settings as Qualifier round)
* If time allows, bracket semi-finals and grand finals will be best of 5 games

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